ChatAble App Review

ChatAble is an AAC app developed by Therapy Box, a leading technology company based out of the UK. I was initially interested in this app because it was the only app on the market to give users scene and grid communication options on the same page. What that means is that you could upload a picture or a photograph of a scene, create hotspots that that child could touch to activate a video or audio recording and also have icons or pictures in a grid next to the scene.

It is incredibly easy to program. I created a hybrid page (pages with scenes and grids) within minutes of downloading the app. While I think everyone should always read the manual and watch the overview videos before programing any AAC system, I have to admit, ChatAble might be one of the easier and more intuitive ones to set up.

My favorite part of the app is the ability to incorporate a variety of media options such as youtube links, websites, iTunes songs, self-recorded videos, and more. While a child can certainly use this app as a communication system, I also use it to build receptive language, vocabulary, and syntax. It is so easy to import personal photographs to create buttons and scenes. By addting hotspots that lead to a video makes it exciting and dynamic for the clients. Really, the possiblilities are endless.

I’ve included the overview video of the app that is on the Therapy Box website for this blog. I will be writing about how I used this app with Amelie to move her from just requesting foods to other functions in my next blog. So stay tuned for the next edition of “A Voice for Amelie.”

Disclaimer: Therapy Box provided my practice with this app to use with my clients. However, all the opinions and thoughts in the review are my own.

You are a Social Detective! App Review

social-detectiveEvery one of us is a Social Detective! We are good social detectives when we use our eyes, ears, and brains to figure out what others are planning to do next or are presently doing and what they mean by their words and actions.

This entertaining and engaging app offers repeated practice to develop social detective skills. This interactive app teaches children ages 7-12 to become better social thinkers by putting on their detective hats and deciphering both expected and unexpected social behavior. Users will rely on their eyes, ears and brains to make smart social guesses and investigate clues to see how others’ emotions and responses are connected to their own behavior.

You are a Social Detective! App is the first level of the Social Detective CD. (This is a blessing to all of you, who are like me and haven’t owned a laptop with a CD drive for over 2 years!). I was told this app was in development back in January, when I attended a Social Thinking Conference in Long Beach. I’ve since been waiting for it to be released. It certainly did not disappoint.

The app’s creators put together a short video to explain the app, you can watch it HERE.

social-detective

The app itself is easy to use. Moving through the different steps is also intuitive. The first step involves choosing an avatar. The child can choose from the different options available by assigning his/her name.

social-detective

The app also allows the students to review their “Social Smarts.” I like to use the Social Detective Comic Book as a review before using the app. However, the quick review is handy before the students start practicing their skills on the app. (You have the option to “skip” the review if you are using the app with the same student over multiple sessions).

social-detective

For each of the three levels in the app, there is a pretest. Students must get 100% on the pretest before they can move on to the ‘test’ portion for each level.

Essentially, the goal of the app is for each player/student to become a social detective by earning:
1) A Detective Coat: To earn the detective coat, the student must be able to tell which behaviors are expected and which ones are unexpected. The app includes 3 still images (pretest) and 16 short videos. For each video the student must identify if the behavior was “expected” or “unexpected.”

social-detective

2) A Detective Hat: To earn the hat, they must show they know and understand the difference between good thoughts and uncomfortable thoughts. Students must identify verbal and nonverbal clues from the videos to show if someone was having good thoughts or uncomfortable thoughts. The app includes 3 still images (pretest), and 12 short videos. For each video the student must identify if the individual is having “good,” or “uncomfortable” thoughts.

social-detective

3) A Magnifying Glass: The students earn their magnifying glass to complete their Social Detective ensemble by using all of their skills to make smart guesses. The students are required to use their social skill “tools” (eyes, ears, brains) to predict what they think will probably happen next. The app includes 3 still images (pretest) and 24 short videos. This section is challenging because there are two answers per question and does require thought and reasoning.

social-detective

Elementary school-aged (K-5) students, and immature older middle and high school students who enjoy playing on the iPad, may benefit from this app. However, this isn’t just an app for students who have challenges relating to autism spectrum disorders. The lessons also offer a variety of engaging ways to introduce the concepts of social thinking to general education students who may have difficulties with social nuances, emotional disabilities, and younger students with challenges in higher order reasoning. This app also keeps data for the past 5 sessions per student per level.

Overall, I thought the videos used in the app were appropriate for a wide range of ages. Videos included scenes from a school, playground, lunchroom, and home. This further widens the scope of its application. I definitely think it is a handy “tool” for Social Thinking therapists and teachers. You can buy it at the app store for $24.99.

Disclaimer: The app was provided for review. However, all the opinions and content of the blog are the author’s.

A Voice for Amelie Part 4: Incorporating Speak for Yourself (SfY) into Activities and Routines

This blog is a continuation from Amelie’s previous blog that included parent/ caregiver training. In addition to addressing her parents’ questions and concerns, I thought it was important to include suggestions for activities other than requesting for food or toys. I put together an excel worksheet that included the name of the activity, buttons to be kept open on the home (1st) page of SfY, corresponding buttons to be kept open on the 2nd page, and examples of phrases or sentences that can be modeled. The goal here is to model language using age appropriate activities. We weren’t expecting Amelie to formulate sentences like “put on the eyes” right away when playing with Mr. Potato Head. But, the idea is that if a wide variety of vocabulary and language structures were modeled using SfY, it would stimulate receptive language as well as encourage Amelie to use her “talker” for more than just requesting desired objects. It’s really the same old tried and trusted “Modeling Language for Language Stimulation in Young Children” theory that have been used for generations of early intervention specialists and speech-language pathologists, but with a small twist. In addition to verbal language, we also modeled the language structures using “Speak for Yourself.”

I am attaching the excel sheet that includes the activities and toys. I tried to incorporate materials and toys that are present in most households or clinics, or are fairly inexpensive to purchase if needed.

The categories of activities include: 1) Toys/ games/ art, 2) Cooking, 3) Outside, 4) Books, 5) Songs/music, and 6) Everyday Routines. I wanted to include a wide array of activities to ensure that Amelie was using her talker as much as possible during the day.

Of course, an important point to remember is that this is simply a starting point. You can add, change, delete or modify the language and vocabulary in any of the activities based on your client or child. I simply wanted other families and therapists to look at toys and materials they have at home or in their clinics and realize that there are infinite possibilities for using a child’s AAC system to build language beyond requesting. In addition, I would like to note that even though I’ve used “Speak for Yourself” as the AAC system for Amelie, most, if not all of these activities could be used with any other AAC system such as Proloquo2Go or any Dynavox system.


GAMES/TOYS/ART
MR. POTATO
HEAD
1st Page2nd PagePhrases or Sentences
putputPut eyes on Mr. Potato Head.
buteyesPut ears on Mr. Potato Head.
ears
nose
mouth
arms
feet
giveMr. Potato Head
CRAYONS
1st Page2nd PagePhrases or Sentences
II want red crayon. 
wantwantI want green crayon.
colorscrayon
red
blue
yellow
green
purple
orange
pink
BLOCKS
1st Page2nd PagePhrases or Sentences
giveblockBlock up.
upupBlock down.
downdown
PHOTO ALBUM
1st Page2nd PagePhrases or Sentences
pleasehiHi grandma.
goodbyeBye Daddy.
familymama
daddy
grandma
grandpa
Maria
PLAY DOUGH
1st Page2nd PagePhrases or Sentences
likesqueezeSqueeze red play dough.
(You can
change the verb to roll or press)
Squeeze pink play dough.
colorsred
blue
yellow
pink
giveplaydough
FARM TOY
1st Page2nd PagePhrases or Sentences
ahorsePig jump.
pigHorse jump.
goatSheep walk.
sheep
cow
walkwalk
(or)
jump 
FEED THE BABY
1st Page2nd PagePhrases or Sentences
makefeedFeed the baby doll.
givebaby doll
COOKING
     
FRUIT SALAD
1st Page2nd PagePhrases or Sentences
makemixMix strawberry.
eatstrawberryMix banana.
banana
blueberries
OATMEAL
1st Page2nd PagePhrases or Sentences
makemixMix blueberries.
eatoatmealMix cinnamon.
blueberries
withcinnamon
OUTSIDE
PARK
1st Page2nd PagePhrases or Sentences
wantwantWant swing.
thenswingWant slide.
slide
PUTTING ON
SUNSCREEN
1st Page2nd PagePhrases or Sentences
putputPut on arms.
onPut on legs.
butarms
legs
face
BOOKS
BROWN BEAR,
BROWN BEAR
1st Page2nd PagePhrases or Sentences
II see bear.
lookseeI see bird.
abearI see dog.
bird
frog
cat
fish
sheep
dog
duck
THE VERY
HUNGRY CATERPILLAR
1st Page2nd PagePhrases or Sentences
eatateAte apple.
appleAte pear.
pearAte strawberry.
plum
strawberry
orange
POLAR BEAR, POLAR BEAR
1st Page2nd PagePhrases or Sentences
hearhearI hear lion.
azebraI hear flamingo.
boa constrictor
lion
elephant
flamingo
hippo
walrus
leapord
peacock
READING TIME
1st Page2nd PagePhrases or Sentences
readreadRead book.
bookRead Bear Snores On.
(book icons)
SONGS
WHEELS ON THE BUS
1st Page2nd PagePhrases or Sentences
ridewheel(Child chooses the item)
wipers
indoor
window
familymommy
friendbaby
OLD MCDONALD HAD A FARM
1st Page2nd PagePhrases or Sentences
waswas(Child  chooses the item)
acow
horse
pig
sheep
dog
LET’S DANCE
1st Page2nd PagePhrases or Sentences
walkdanceDance to the music.
hearmusic
ROUTINES
     
NAPTIME & BEDTIME
1st Page2nd PagePhrases or Sentences
wantwantWant blanket.
sleepblanketWant pacifier.
pacifier
lovie
readread(Child  picks a
book to read)
open all books
PICKING AN OUTFIT
1st Page2nd PagePhrases or Sentences
wantwantWant dress.
weardressWant socks
socks
shoes
LAUNDRY
1st Page2nd PagePhrases or Sentences
makewashWash pants.
wearT-shirtWash socks.
pantsWash shorts.
dress
socks
shorts
pajamas

*Disclaimer: I want to state that although I can take credit for most of the content on the spreadsheet above, I have to thank Amelie’s mother for making it pretty and fun to read by formatting it and adding the colors.

A Voice for Amelie Part 3: Questions and Concerns

Just as we started opening up Amelie’s vocabulary on Speak for Yourself, her parents requested a training session at home. They wanted to make sure they were doing everything they could at home to incorporate her communication system. (For all of you who are wondering; yes this family is truly that awesome!) It was a unique opportunity. Most speech therapists (myself included) define our success by our client’s progress. But sometimes (especially for AAC), success should be measured by a caregiver’s motivation and ability to incorporate the AAC system in all arenas of the child’s life.

The training was scheduled during Amelie’s naptime. Amelie’s parents and her nanny were present. I prepared for the training session by putting together questions and concerns. I listed them below hoping that they may be useful for other therapists and families.

Speak for Yourself Categories

Categories for Speak for Yourself App

  1. How soon should we leave a word “open” on SfY?
    As I understand it, a child has to use a word consistently (about 3-4 times) for it to be considered a part of her vocabulary. It should then be left open as a part of her vocabulary. Think of it this way: when a child learns to say a word, she can access it anytime she wants. We don’t take it away and give it to her only when we want her to say it. I would look at teaching words in the SfY the same way. For Amelie we did deviate slightly for a session to work on discrimination as described in the blog “A Voice for Amelie Part 2: Ready to Choose.” As a therapist or parent, you know your client’s or child’s learning patterns and as such you are the best judge of how quickly you can open up words on the SfY. But the important thing to remember is to allow a child to access his/her vocabulary as soon as possible. Assuming that having multiple buttons open at once may overwhelm the child, is at best presumptuous and undermines a child’s true potential.
  2. What’s more important, errorless learning or using the device independently?
    My opinion is that independence is more important than always picking the right word correctly. So decreasing the amount of physical prompts as quickly as possible is recommended. Maybe model once or provide a physical prompt once and then step back to see what she can do. Self-corrections are a great way to learn. Think about how typical children learn language. They have errors in articulation and grammar too. If your child/ client has trouble self-correcting, or is looking at you for help, go ahead and model again. The point to remember is that using physical prompts excessively 1) assumes you know what the child wants and, 2) will reduce the opportunities for a child fix a communication breakdown by self correcting.
  3. How often and when should my child/ client have access to her communication system?
    Again, think about how often and when a typical child has access to her voice and her words. That’s right…all the time and everywhere. If “Speak for Yourself” is your child/ client’s voice and communication system, it should really be accessible as often as possible. Even if she doesn’t have the words open that seem appropriate for the situation, she should still have the iPad accessible. How great would it be if it were a natural response for her to reach for the iPad when she wants to comment on something, or ask for something? We can always open or program words for her when appropriate. But the goal for now is to hammer in the idea that this app is (at least for now) her voice and her communication system.
  4. Besides making requests, how can we incorporate SfY in our daily lives?
    Using the app to model language everyday is key. It will take some getting used-to. The primary mode of learning for any child is imitation. So the more you model using the app, the more she will use it. While it may be really overwhelming to imagine using the app for every conversation, maybe make a list of daily routines during which you can use SfY. For example:
    – Greetings (e.g., Hi Mommy, Bye Sonali)
    – Diaper changes (e.g., Change diaper)
    – Bath time (wash)
    – Getting dressed (Want dress)
    – Getting into the car (e.g., Go out, Go in car)
    – Going to the park (More swing)
    – Nap time (Wear pajamas)
    – Talk about something unexpected that may happen (e.g., go beach)
    – Use it with a friend, neighbor, or extended family (e.g., Hi, How are you?)
  5. Should my client/child have time to play and babble with SfY?
    Yes! As often and for as long as possible during the day.

Other important points to remember:
* If you don’t model using SfY for more than just making requests, she won’t know how to use it for more than just making requests.
** When modeling, think about your goals. If you are targeting 2-3 word utterances, that’s what you want to model.
*** When modeling, you are showing her how to talk using SfY. She isn’t necessarily expected to imitate right away. If she does, that’s great, but if she doesn’t, it doesn’t mean that she isn’t learning. When we model language to a young child, we don’t expect her to imitate the whole sentence right away. She may imitate just a key word, or not say anything at all. She’s still learning.

A Voice for Amelie Part 2: Ready to Choose

Amelie began using Speak for Yourself (SfY) independently as long as a single button was open on the screen. She was using it consistently for about two weeks in the therapy room, at home and at school. Despite the enormous success, we knew it was too early to pat ourselves on the back. Having just one button open on the screen while she uses it to make requests wasn’t functional. It was critical that we started opening up the buttons that were familiar so she could discriminate and choose the one she wanted. So during one of her sessions, I tried opening up two buttons (banana and peach). She was familiar with both words. However, the only snack we had was a banana. We didn’t have a peach. We started the session by displaying her snack (banana), and then placing her iPad (now referred to as her “talker”) in front of her. By now, she knew the drill. Like a pro, she hit “eat” which lead her to the secondary page. Now, instead of just one option, there were two. The couple of times she hit “banana” there were no problems. But, when she hit “peach” and I said “Oh, sorry, we don’t have peach today,” there was a meltdown. If she could talk, I know she would be saying, “But I hit the button! What more do you want?!!” After a few episodes, I found myself thinking, “Gosh I wish there was an easier way to do this.” It made me think of an old PECS® training I had attended many years ago. They work on discrimination by pairing a highly desired object with something the child did not care about.

So for the next session, I asked mom to send a food item that Amelie doesn’t like (pickles) along with her favorite snack. So this session I displayed the two snacks and placed her talker in front of her. Once again, hitting “eat” was easy. Again, two options were open on the secondary page: a desired item (banana) and a non-preferred item (pickles). This time, when Amelie hit “pickles” and was presented with pickles, we didn’t have a meltdown. She looked confused. She even tried putting it in her mouth. She spat it out after a few seconds and instead of crying, she reached for her talker again. While this may not seem like a huge deal, to her nanny and I who waited for her outburst with our breaths held, it was an enormous achievement. For the next few trials, every time she hit “pickles,” she shook her head as if to say “no, no, that’s not it,” and then went ahead and hit “banana” instead. Suddenly it seemed that she realized that different buttons meant different words. She understood that because I gave her the pickle when she asked for it. Having her press a button and then say “Oh, I don’t have that,” was too much to process through her frustration. Now that she understands the concept of different buttons for different words, we are seeing a dramatic decrease in tantrums and meltdowns. I can now say, “I’m sorry, there’s no more banana. Would you like grapes instead?” There are no more tantrums. She reaches for her talker and tries again.

Hindsight is always 20/20. I think I should have worked on discrimination earlier than I did. I don’t think Amelie needed the two weeks I gave her to familiarize herself to her talker. Instead of closing all the buttons except the one she was requesting may not have been necessary. In the long run, I don’t think that two weeks is a lot of time lost, but I know that in the future I will push a little harder and move a little faster. While there is the occasional drama when she hits the wrong button sometimes (truthfully, it wouldn’t be Amelie without the drama), the big picture is that she has almost a dozen words on her talker that she can use to make a choice.

A Voice for Amelie

Amelie walked into my office four months ago. The little bundle of energy stole my heart right away. Amelie is a 2-year-old little girl with a big personality. She has been diagnosed with developmental delays secondary to hydrocephalus. Her expressive communication was limited to signs for “please,” “want,” and of course, the inevitable, “more.”

After spending a few sessions working on speech sound production, and signs, we noticed some good progress with her imitation of labial sounds /p/, /b/, and /m/. But it was soon obvious to all of us that Amelie’s speech production and her repertoire of signs was insufficient to meet her communication needs. We needed something that was functional, portable, easy to use for both Amelie and her caregivers, and wouldn’t cost an arm and a leg to purchase.

After some research and comparisons, it appeared that the iPad app “Speak for Yourself” might work for Amelie. While everything appeared perfect on paper, we knew we had an uphill battle getting Amelie to use anything other than her signs of “please + more” to request for something. Like we expected, the first few sessions with the app were challenging. Between her protests, she attempted to hit the icons no more than 2-3 times during the entire 45-minute session. While it was discouraging at first, I knew we had to try it a few more times before giving up. For the next session, we closed all but one button on the screen (e.g. eat or give) and then one button on the next screen (e.g. banana or a preferred toy). However, despite all our attempts, Amelie would randomly hit the iPad screen or run her fingers across as if to scroll, or hit the home button. It wasn’t the best start and I felt myself wavering, wondering if I should perhaps try something else instead. But sometimes, you just have to trust yourself. (It certainly helped that Amelie’s parents and nanny are incredibly supportive and like me, felt that we were on the right track and needed to give Amelie a little more time). I decided to try it for another session. I’m not sure what changed, maybe the stars were aligned, or maybe she was hungry and really, really wanted that banana. That day, there were no protests. With minimum support to her elbow, Amelie isolated her finger and hit both buttons (eat and banana) to request her snack consistently for ten consecutive trials. Then, she did it again for grapes, and again for a spinning top, and again for her favorite princess wand. Two weeks later, she was requesting for items using Speak for Yourself on her own without adult support, not only in the clinic, but also at home.

I know that this is only the beginning. I know that we have a long, long way to go. But the mere fact that we have moved beyond signing “please” + “more” for everything, is already a huge step. Most importantly, she now has a communication system that works for her and can grow with her. We finally found a voice for Amelie.

Stay tuned for new blogs to keep you updated on Amelie’s progress with Speak for Yourself.

iPad and AAC (Augmentative and Alternative Communication)

A few years ago high tech AAC devices with dynamic displays involved heavy, cumbersome apparatuses that cost thousands of dollars. With the advent of tablets and iPads, it seemed inevitable that technology would pave the way for augmentative and alternative communication systems to now be accessible to all.

I have several clients that are diagnosed with severe apraxia of speech that are predominantly non-verbal. While speech production is the focus for most of these families, the reality is that communication must come before speech. (See one of my favorite blogs: http://niederfamily.blogspot.com/p/hi-if-youre-here-i-likely-crossed-paths.html). Dana, the author of the blog, “Uncommon Sense” explains perfectly how important it is to establish a communication system while working on speech production. As a PROMPT and oral motor trained therapist, I couldn’t agree more.

With a wide array of options that are now available, it is often confusing for a new therapist to pick the right app for their client. The truth is that there really isn’t a “one size fits all” app. The two more popular apps are “Proloquo2Go” and “Speak for Yourself.” I have tried both apps on a few of my clients. I made a “pros” and “cons” list for both the apps, which, I hope, will help parents and other therapists make a choice when selecting a suitable AAC system for their little ones.

Proloquo2Go

Pros:

  • The button sizes can be customized so you can potentially start with larger buttons and therefore bigger images. However, as you add buttons the size will decrease to accommodate the additional buttons.
  • It is fairly easy to customize the background colors and the colors of the buttons to make them stand out.
  • There are 2 vocabulary sets (core and basic). The core vocabulary is for students who are combining words to form utterances. Most frequently used words are on the home page and other words are in folders on additional pages. Basic Vocabulary is for students using the device mostly to request and can’t yet navigate through pages.
  • You can customize the number of buttons per page. For basic vocabulary, the grid can be as small as 3 X 3 buttons. In addition, you can remove buttons so you could potentially have as little as 1 button on the screen at a time for beginning users.
  • The Core Vocabulary contains academic vocabulary (e.g. calendar, numbers, colors, shapes, etc.) that is pre-programmed. I can see how teachers, especially preschool and kindergarten teachers would find this helpful.

Cons:

  • The biggest con for me is that it does not really use motor planning. You can potentially move the placement of the buttons around so the users aren’t really using motor planning or muscle memory while using the device. If you add new vocabulary to the page or change the grid size, the buttons automatically get shifted. To understand how important this is, consider a task such as typing. If the keys were moved to new locations, it would make a relatively simple task of typing incredibly tedious. Our fingers use the muscle memory and motor planning to locate the keys. If AAC users could use the same skills to access vocabulary and language for communication, it would indeed be a huge asset.
  • Words can be duplicated and be placed in different folders, making it very confusing for the user.
  • While the core vocabulary is a good start for users combining words to formulate utterances. However, locating words to formulate sentences can sometimes be cumbersome and requires opening several pages and folders to access the vocabulary.

Speak For Yourself

Pros:

  • It uses motor planning. The position of a button never changes. It will always stay at the same location. The users can therefore rely on muscle memory to access frequently used vocabulary.
  • It has the “hide and open” feature so you can hide as many of the icons as you want. You could potentially have just one button open at a time. This is a good level to use to introduce the app to new users.
  • It has the “babble” feature so users can explore the language and words on the app without changing any of the programming.
  • It only takes a maximum of two buttons to access a word.
  • It won’t let you record a word twice. So each word can only be programmed in one place, making it easier for children to remember where the symbol is located.

Cons:

  • The buttons are small so some of my younger clients had trouble accessing the buttons. This can be very frustrating sometimes. However using a key guard could potentially be helpful.
  • You can’t really change or customize the size of the buttons.
  • You can’t over ride the function, which only allows you to program a word once. For example, one of my clients loves to play with a top. I tried to program “top” in the page with the other toys, but it wouldn’t let me since “top” (the preposition) was already programed in another location. This is usually easy to get around by using a different label for the object. For example, I used “spin top” and used a photograph of the top my client likes.

Both the apps are similarly priced at approximately $200. Overall, while the motor planning element makes me lean slightly in favor of the SfY app, several of my clients prefer and do better with Proloquo2Go. I think it truly reinforces something we’ve always known: AAC systems are highly personal and something that works for one child need not work for another.